Desert Blackbeard Quest
Requirements
- Access to Hoelbrak continent
- Level 850
Rewards
- 125x Jewels
- ONE of the random rewards below:
- A Third Relic Slot Unlocker
- A random 850 level Ammo Slot
Walkthrough
Enter on Desert Blackbeard Quest teleport
First Mission: The Levers
On the first part of this quest, you must remove a pirate statue from the boat.
At first you must pull 3 levers located on the red markers
, then pull the big lever
on the boat
to remove the statue.
Follow the way to find the levers:
Second Mission: The Cannon Balls
Now, you must break some boat supplies crates (that are actually monsters).
Once they're dead (or broken?), their corpse will turn into a cannon ball.
Gather all 5 cannon balls and return to the boat.
The boat supplies are marked as a red marker and the boat is marked as a star marker
Back on the boat, use all your cannon balls on the cannon
to break the pirate statue
on the way.
Third Mission: The Rum Flask
Follow the way to find the Drunk Pirate.
Once you get there, follow the dialog to get a rum flask.
Player: hi Drunk Pirate: Errhh eeh, I don't, err, care if you pass, HIC, just get me rum. Player: rum Drunk Pirate: Here, HIC, fill it, errhh, there are, HIC, casks somewhere ehhh, I know this.
Now, follow the way and use your rum flask on 4 casks
identified with a red marker
Once you use on the 4th cask, you'll get the message:
This cask was almost empty but you managed to fill a bit. The flask is now full.
Fourth Mission: Breaking The Casks
Go back to the Drunk Pirate with your filled rum flask and follow the dialog:
Beware: you'll get teleported past the sealed door!
Player: hi Drunk Pirate: Errhh eeh, I don't, err, care if you pass, HIC, just get me rum. Player: rum Drunk Pirate: Yee may pass. Erhh.
Now, you must find and break 8 casks all over the pirate HQ identified with a red marker
Once you slain them all, pull the lever to activate a teleport to the boss room
Final Mission: The Boss Fight
This fight has no special mechanics.
Sometimes cannons will spawn on the 4 sides of the room dealing red beam mechanics.
Avoid mechanics from the boss and from his cannons, and you will be fine.
Once you slain the boss, a teleporter to the reward room will be created on the center of the boss room.