Difference between revisions of "Desert Blackbeard Quest"

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(Created page with "== Requirements == * Level 850 == Rewards == * ONE of the random rewards below: ** Third Relic Slot Unlocker ** Ammo Slot (King Doll, Assassin Doll, Knight Doll, Nightmare Do...")
 
 
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== Requirements ==
 
== Requirements ==
 +
* Access to [[Continental Progression|Hoelbrak continent]]
 
* Level 850
 
* Level 850
  
 
== Rewards ==
 
== Rewards ==
 +
* 125x Jewels
 
* ONE of the random rewards below:
 
* ONE of the random rewards below:
** Third Relic Slot Unlocker
+
** A [[Relics|Third Relic Slot Unlocker]]
** Ammo Slot (King Doll, Assassin Doll, Knight Doll, Nightmare Doll)
+
** A random 850 level [[Sets#Ammo_Slot_Dolls_.28Level_850.29|Ammo Slot]]
* 115x Jewels
 
  
 
== Walkthrough ==
 
== Walkthrough ==
Enter on Battleplated Quest teleport
+
Enter on Desert Blackbeard Quest teleport
  
[[file:Battleplated Quest.gif]]
+
[[file:Desert Blackbeard Quest.gif]]
<hr>
 
On the first part of this quest, you must find 9 sacred basins [[file:Battleplated_Basin.gif]]<br>
 
Click them to get a sacred flame [[file:Eternal_Flames.gif]]
 
<hr>
 
The 1st sacred basin is located in here [[file:Marker (Red).gif]]
 
  
[[file:Battleplated Quest Map 1.png|200px]]
+
== First Mission: The Levers ==
<hr>
+
On the first part of this quest, you must remove a pirate statue from the boat. [[file:Pirate Statue.gif]]
The 2nd and 3rd sacred basins are located in here [[file:Marker (Red).gif]]<br>
 
Once you get it, go to the [[file:Marker (Green Down).gif]] to proceed.
 
  
[[file:Battleplated Quest Map 2.png|200px]]
+
At first you must pull 3 levers [[file:Lever.gif]] located on the red markers [[file:Marker (Red).gif]], then pull the big lever [[file:Lever 2.gif]] on the boat [[file:Marker (Star).gif]] to remove the statue.
<hr>
 
The 4th and 5th sacred basins are located in here [[file:Marker (Red).gif]]<br>
 
Once you get it, go to the [[file:Marker (Green Down).gif]] to proceed.
 
  
[[file:Battleplated Quest Map 3.png|200px]]
+
Follow the way to find the levers:
<hr>
 
The 6th and 7th sacred basins are located in here [[file:Marker (Red).gif]]<br>
 
Once you get it, go to the [[file:Marker (Green Up).gif]] to proceed.
 
  
[[file:Battleplated Quest Map 4.png|200px]]
+
[[file:BD Quest Map 1.png|200px]] [[file:DB Quest Map 2.png|200px]] [[file:DB Quest Map 3.png|200px]] [[file:DB Quest Map 4.png|200px]] [[file:DB Quest Map 5.png|200px]]
<hr>
 
The 8th and 9th sacred basins are located in here [[file:Marker (Red).gif]]<br>
 
Once you get it, go back to the lower floor and go up the stairs located at [[file:Marker (Star).gif]]
 
  
[[file:Battlequest Map Quest 5.png|200px]]
+
== Second Mission: The Cannon Balls ==
<hr>
+
Now, you must break some boat supplies crates (that are actually monsters). [[file:Heavy_Chest.gif]]<br>
Now, use all the sacred flames [[file:Eternal_Flames.gif]] you have on the green basin [[file:Coal Basin.gif]]<br>
+
Once they're dead (or broken?), their corpse will turn into a cannon ball. [[file:Cannon Ball.gif]]<br>
You will spawn a teleport [[file:Magic Forcefield (Azul).gif]] to the next room.
 
  
[[file:Battleplated Quest 2.gif]]
+
[[file:Boat Supplies Break.gif]]
<hr>
 
On the second part of this quest, is a very similar mechanic.<br>
 
You must find sacred basins [[file:Battleplated_Basin.gif]] all over the room.<br>
 
Click on them to get a sacred flame [[file:Eternal_Flames.gif]] then use this flame to damage all sarcophagus [[file:Battleplated_Sarcophagus.gif]] on the room.
 
  
The sacred basins will respawn flames on 2-3 minutes once you get it.
 
  
[[file:Battleplated Quest 5.gif]]
+
Gather all 5 cannon balls and return to the boat.
<hr>
 
The basin locations will be all over the room, so they won't be marked on the minimap to avoid tons of info.
 
  
Sarcophagus [[file:Battleplated_Sarcophagus.gif]] are located at the red markers [[file:Marker (Red).gif]]
+
The boat supplies are marked as a red marker [[file:Marker (Red).gif]] and the boat is marked as a star marker [[file:Marker (Star).gif]]
  
[[file:Battleplated Quest Map 6.png|200px]]
+
[[file:DB Quest Map 6.png|200px|250px]]
<hr>
 
Once you destroy them all, pull the lever [[file:Lever 2.gif]] located at the star marker [[file:Marker (Star).gif]]
 
  
You'll be teleported to the room before boss room, which will be the last part.
+
[[file:BD_Quest_Map_7.png|200px]]
  
[[file:Battleplated Quest 6.png]]
 
<hr>
 
<b>The Boss Fight</b>
 
  
You'll be facing Urbatulhu The Combustor [[file:Urbatulhu The Combustor.gif]]
+
Back on the boat, use all your cannon balls [[file:Cannon Ball.gif]] on the cannon [[file:Cannon.gif]] to break the pirate statue [[file:Pirate Statue.gif]] on the way.
  
<b>Advise: </b>turn off your auto attack/spellcaster before joining the boss room.
+
[[file:Pirate Statue Break.gif]]
  
The boss doesn't take regular damage, and the mechanic here will be a mess if you're not positioned as a team.
+
== Third Mission: The Rum Flask ==
<hr>
 
At first, wait for the boss minions [[file:Urbatulhu Minion.gif]] to spawn.
 
  
Sometimes the room will spawn a red vortex [[file:Vortex (Red).gif]] and 2 green vortexes [[file:Vortex (Green).gif]]
+
Follow the way to find the Drunk Pirate. [[file:Pirate Cutthroat.gif]]
<hr>
 
Once it spawns, position the minions on the green vortexes [[file:Vortex (Green).gif]] anywhere in the room.
 
  
[[file:Battleplated Quest 7.png]]
+
[[file:DB_Quest_Map_8.png|200px]] [[file:DB_Quest_Map_9.png|200px]] [[file:DB_Quest_Map_10.png|200px|292px]] [[file:DB_Quest_Map_11.png|200px|301px]] [[file:DB_Quest_Map_12.png|200px]]
  
And then, position the boss on the red vortex [[file:Vortex (Red).gif]]
 
  
[[file:Battleplated Quest 8.png]]
+
Once you get there, follow the dialog to get a rum flask. [[file:Rum Flask.gif]]
<hr>
 
If everyone is positioned, an explosion will happen and 4 sacred basins [[file:Battleplated_Basin.gif]] will spawn on every corner of the room.
 
  
Click on them to get a sacred flame [[file:Eternal_Flames.gif]] and use them on the boss to damage him.
+
<b>Player: </b>hi
 +
<b>Drunk Pirate: </b>Errhh eeh, I don't, err, care if you pass, HIC, just get me <u>rum</u>.
 +
<b>Player: </b>rum
 +
<b>Drunk Pirate: </b>Here, HIC, fill it, errhh, there are, HIC, casks somewhere ehhh, I know this.
  
[[file:Battleplated Quest 9.gif]]
 
  
It will take some time, but once you nail it, a teleporter [[file:Magic Forcefield (Azul).gif]] to the reward room will be created on the center of the boss room.
+
Now, follow the way and use your rum flask [[file:Rum Flask.gif]] on 4 casks [[file:Cask.gif]] identified with a red marker [[file:Marker (Red).gif]]
 +
 
 +
[[File:DB Quest Map 13.png|200px]] [[File:DB Quest Map 14.png|200px|292px]] [[File:BD Quest Map 15.png|200px]]
 +
 
 +
[[File:Rum Flask Fill.gif]]
 +
 
 +
 
 +
Once you use on the 4th cask, you'll get the message:
 +
This cask was almost empty but you managed to fill a bit. The flask is now full.
 +
 
 +
== Fourth Mission: Breaking The Casks ==
 +
Go back to the Drunk Pirate [[file:Pirate Cutthroat.gif]] with your filled rum flask and follow the dialog:
 +
 
 +
<b>Beware: you'll get teleported past the sealed door!</b>
 +
 
 +
<b>Player: </b>hi
 +
<b>Drunk Pirate: </b>Errhh eeh, I don't, err, care if you pass, HIC, just get me <u>rum</u>.
 +
<b>Player: </b>rum
 +
<b>Drunk Pirate: </b>Yee may pass. Erhh.
 +
 
 +
Now, you must find and break 8 casks [[file:Cask.gif]] all over the pirate HQ identified with a red marker [[file:Marker (Red).gif]]
 +
 
 +
[[file:DB Quest Map 16.png|200px]]
 +
 
 +
[[file:Cask Break.gif]]
 +
 
 +
 
 +
Once you slain them all, pull the lever [[file:Lever_2.gif]] to activate a teleport to the boss room [[file:Marker (Star).gif]]
 +
 
 +
[[file:DB Quest Lever.gif]]
 +
 
 +
 
 +
== Final Mission: The Boss Fight ==
 +
This fight has no special mechanics.<br>
 +
Sometimes cannons [[file:Cannon.gif]] will spawn on the 4 sides of the room dealing [[Bosses|red beam mechanics]].
 +
 
 +
Avoid mechanics from the boss and from his cannons, and you will be fine.
 +
 
 +
[[file:DB Quest Boss.gif]]
 +
 
 +
 
 +
Once you slain the boss, a teleporter [[File:Magic Forcefield (Azul).gif]] to the reward room will be created on the center of the boss room.
 +
 
 
<hr>
 
<hr>
 
[[file:Treasure Chest (Big).gif]]
 
[[file:Treasure Chest (Big).gif]]

Latest revision as of 20:42, 23 March 2025

Requirements

Rewards

Walkthrough

Enter on Desert Blackbeard Quest teleport

Desert Blackbeard Quest.gif

First Mission: The Levers

On the first part of this quest, you must remove a pirate statue from the boat. Pirate Statue.gif

At first you must pull 3 levers Lever.gif located on the red markers Marker (Red).gif, then pull the big lever Lever 2.gif on the boat Marker (Star).gif to remove the statue.

Follow the way to find the levers:

BD Quest Map 1.png DB Quest Map 2.png DB Quest Map 3.png DB Quest Map 4.png DB Quest Map 5.png

Second Mission: The Cannon Balls

Now, you must break some boat supplies crates (that are actually monsters). Heavy Chest.gif
Once they're dead (or broken?), their corpse will turn into a cannon ball. Cannon Ball.gif

Boat Supplies Break.gif


Gather all 5 cannon balls and return to the boat.

The boat supplies are marked as a red marker Marker (Red).gif and the boat is marked as a star marker Marker (Star).gif

DB Quest Map 6.png

BD Quest Map 7.png


Back on the boat, use all your cannon balls Cannon Ball.gif on the cannon Cannon.gif to break the pirate statue Pirate Statue.gif on the way.

Pirate Statue Break.gif

Third Mission: The Rum Flask

Follow the way to find the Drunk Pirate. Pirate Cutthroat.gif

DB Quest Map 8.png DB Quest Map 9.png DB Quest Map 10.png DB Quest Map 11.png DB Quest Map 12.png


Once you get there, follow the dialog to get a rum flask. Rum Flask.gif

Player: hi
Drunk Pirate: Errhh eeh, I don't, err, care if you pass, HIC, just get me rum.
Player: rum
Drunk Pirate: Here, HIC, fill it, errhh, there are, HIC, casks somewhere ehhh, I know this.


Now, follow the way and use your rum flask Rum Flask.gif on 4 casks Cask.gif identified with a red marker Marker (Red).gif

DB Quest Map 13.png DB Quest Map 14.png BD Quest Map 15.png

Rum Flask Fill.gif


Once you use on the 4th cask, you'll get the message:

This cask was almost empty but you managed to fill a bit. The flask is now full.

Fourth Mission: Breaking The Casks

Go back to the Drunk Pirate Pirate Cutthroat.gif with your filled rum flask and follow the dialog:

Beware: you'll get teleported past the sealed door!

Player: hi
Drunk Pirate: Errhh eeh, I don't, err, care if you pass, HIC, just get me rum.
Player: rum
Drunk Pirate: Yee may pass. Erhh.

Now, you must find and break 8 casks Cask.gif all over the pirate HQ identified with a red marker Marker (Red).gif

DB Quest Map 16.png

Cask Break.gif


Once you slain them all, pull the lever Lever 2.gif to activate a teleport to the boss room Marker (Star).gif

DB Quest Lever.gif


Final Mission: The Boss Fight

This fight has no special mechanics.
Sometimes cannons Cannon.gif will spawn on the 4 sides of the room dealing red beam mechanics.

Avoid mechanics from the boss and from his cannons, and you will be fine.

DB Quest Boss.gif


Once you slain the boss, a teleporter Magic Forcefield (Azul).gif to the reward room will be created on the center of the boss room.


Treasure Chest (Big).gif