Forum Threads
New Season 01/10/2025
Started By GM | 09th Jan 2025 - 08:04 PM
New Vocation: Reaper
We are excited to introduce a brand new vocation to the game: Reaper. This vocation brings a fresh and dynamic gameplay style designed for players who love high-risk, high-reward combat. The Reaper is a melee-focused vocation with some slightly ranged capabilities and excels at dealing heavy damage while having lower health compared to other vocations. Their unique mechanics and playstyle will add a thrilling new dimension to combat encounters.
Core Features of the Reaper
Glass Cannon Archetype
High Damage Output: Reapers deal significant damage with both melee and short-ranged attacks.
Low Health: Reapers have less HP compared to other vocations, making them more fragile in prolonged battles.
Small Range AoE Spells
Reaper spells are designed to cover small areas, making positioning crucial for effective combat.
The AoE nature of their abilities allows them to excel in clearing groups of enemies while being vulnerable to strong counterattacks.
Every 5 auto attacks they will deal damage around them
Spells
Soul Farming Mechanic
Unique Soul Farming Gameplay:
Monsters have a chance to leave a Soul upon death.
Souls can be captured by the Reaper by standing on them
Captured souls can be spent on a special system triggered by the command !reaper
In this system you will be able to increase specific reaper abilities to further improve your gameplay
Heaven and Hell Content Rework
After addressing issues with the previous implementation, we have fully reworked the Heaven and Hell content. This exciting new feature becomes accessible after completing the Winter Continent. Players will be able to choose between two distinct factions: Heaven or Hell, each offering a unique gameplay experience and progression system.
Faction Selection
Upon reaching the designated area after Winter Continent, players will be prompted to choose a faction.
This choice is permanent for the character and unlocks faction-specific bonuses and abilities.
Faction Talent Trees
- Each faction comes with a unique talent tree designed to enhance specific playstyles.
Talent Tree: Heaven
“Divine Restoration”: % chance to heal 1% HP/Mana when killing a creature.
“Potency of the Light”: 8% increased healing from pots.
“Blessing of the Healer”: 5% increased healing from healing spells.
“Summoner’s Grace”: Increased chance to summon veterans, elites, and champions.
“Double Judgement”: % chance to get double kills in tasks (normal and great tasks).
“Forge of the Heavens”: 1% increased chance to succeed on mystic forge.
“Blessed Upgrades”: 1% increased chance to succeed on tier upgrades.
“Frontline Fortunes”: Increased chance to pop a frontline.
Ultimate – “Relic Mastery”: +1 Relic slot
Talent Tree: Hell
“Infernal Echo”: +1% chance for enchantments to trigger.
“Hellfire Precision”: +3% critical damage.
“Demonic Instinct”: +3% critical chance.
“Whirling Chaos”: % increased damage on spinning abilities.
“Flames of Destruction”: Increased damage on AoE abilities.
“Slayer’s Wrath”: Increased damage vs veterans, elites, and champions.
“Double Carnage”: % chance for double boss charges when finishing tasks.
“Infernal Greed”: % chance for double Zdrome points.
Ultimate – “Infernal Burst”: % chance to cast a burst of flames when casting level 500-600 abilities.
Talent points are earned through faction-specific quests and activities.
Throughout the last season, we noticed significant feedback from players regarding the difficulty and challenges associated with farming creature products to unlock cosmetics, which have a notable impact on gameplay. Many players expressed frustration, highlighting that using multiple clients felt necessary to endure the tedious farming process. To address these concerns, we have implemented the following changes:
Introducing: The Battlefields
Battlefields are special spawn events that ignite the entire server with excitement and occur once every three hours. For 45 minutes, players can complete tasks that reward them with endeavor points, a new currency used to buy creature products for crafting cosmetics that grant your character permanent bonuses throughout the entire season. Battlefields are indispensable if you’re looking to raise your character’s power and progress further in the game.
They are also a prime location for farming shadow coins, a versatile currency essential for purchasing items interwoven into many systems throughout the game.
Completing tasks will grant you endeavor points which are very useful for unlocking cosmetics
Bastions Changes
Bastions are 30-minute limited special spawns specifically designed to encourage manual play.
During these spawns, monsters yield greater amounts of experience and have a chance to drop special crates containing unique rewards.
Compared to last season, Bastion Levels have become less difficult and more rewarding. Here are the changes:
Special Crates Changes:
- Common Chest: Now rewards players with 2 endeavor points.
- Rare Chest: Now rewards players with 4 endeavor points.
- Epic Chest: Previously spawned at Bastion Level 4; now spawns at Level 2 and rewards players with 6 endeavor points.
- Legendary Chest: Previously spawned at Bastion Level 7; now spawns at Level 4 and rewards players with 8 endeavor points.
Endeavor Points & Endeavor Shop
This shop allows you to buy any of the continents creature products, makes it easier for everyone